Tuesday, December 9, 2008

Deck Idea: You Draw Now!

























Spells:

4 Ebony Owl Netsuke
2 Dark Suspicions
3 paradox haze
3 underworld dreams
4 forced fruition
2 howling mine
1 ivory tower
2 plagerize
4 arcane denial
4 dark ritual

Creatures:
2 dimir guildmage
4 tidehollow strix
2 drift of phantasms
1 psychic membrane
3 fog bank

The obvious Stratagem here is make your opponent draw himself to death. I have a lot of friends who have deck-you decks. I myself was never drawn to the idea of decking an opponent. I did get a couple of Underworld Dreams in trade and love them, and that lead me to want to craft a deck around them.

The MVP is forced fruition. You throw out your combo spells until you get this bad boy. I threw in some dark rituals to get the mana flowing faster, and there's ways for you to draw extra cards as well, so hopefully your mana base shouldn't screw you. Underworld dreams and forced fruition = every spell an opponent plays, 7 cards and 7 damage. Forced Fruition plus the ebony owl means someone will definately think twice about countering your spell, because during their upkeep, they get at least 4 damage. If you have out a paradox haze, or two, that means they get 8 damage or 12, etc et al. The plagerize is there so you can scoop some cards off a forced fruition, or arcane denial. The arcane denials act as counterspells and added card draw.


The creature base is pretty simple. Guildmages to help you or other draw cards. Tidehollow strixes for flying death touch weenie defense. Fog Banks for easy blocking while you wait for combos to roll. You can figure out the rest, and pepper in lands as you see fit.

Also, consider added one memory plunder or two, as added card draw per opponents mean extra cards in their graveyard.

Happy decking!

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